Intrepid Library Environment

Work In Progress / 28 June 2023
My latest work is the Intrepid Library scene. I've posted just an in progress corner slice first, something I'm focusing on to update my portfolio. I also show the in-progress library and the groundwork below. Modeling/UVs/trimsheet/concept by me. Some textures from Megascans. Thank you to Mippithedork, Unreal Slackers Discord, and Clinton Crumpler for your continuous support of my latest environment.
This is the library as it stands. The large shapes are in, so I moved on to blocking out the small to medium props and furniture in Maya.

The blockouts are 'detailed' and built on top of an export of the Unreal Engine 5.1 scene. I'm adding props to show the intrepid, growth-focused,  nature of the family that owns it. Props are also used to flex, with some of the manor's expensive dishware and scientific instruments displayed.

I've got my asset gym set up in Maya with combined/working meshes near each other where necessary. Modular set with a grid unit of 20cm.

Original block out created using Unreal Engine's modeling tools.

Grid paper designs planning for modularity along with sketches that present some of the concepts for the Intrepid Library.